A Sandbox-Adventure-Pirate-RPG that takes inspiration from Pirates of the Caribbean (2003 video game), FTL: Faster Than Light, and Sid Meier's Pirates but makes certain to stand out on its own.
IT'S A BRIGHT WORLD OUT THERE
Explore a massive world with unique handcrafted islands and landscapes, in a sea never sailed.
TAKE OVER THE LANDLUBBERS
Sail between islands to expand your control over the world and increase your reputation.
AHOY AND MASTER THE SEAS
Simple to pickup, difficult to master. Only experienced swashbucklers will be prepared for the challenges that await.
Capture islands, sink ships, defend your towns, and discover an exciting world full of adventure!
“Don’t Sink stands out for being simple, streamlined, and well-presented. It has a charming pixel-art aesthetic, with an eye-catching color palette of blues, greens, and yellows.” -- PCGAMER
“I love this game! This game is awesome!” -- jacksepticeye
“I love the art direction Daniel took (a bit of Ridiculous Fishing vibe) and the game looks absolutely inviting, helping to make its gameplay shine.” -- Retronator
The crew at Studio Eris consists of three talented pirates-at-arms: Sebastian Nigro (@Seabass_N) is Lead Developer and captain of overall game design. Daniel Marques (@i_am_thirteen) helms visuals, assembling a perfect color palette for a variety of pixel-based tropical isles. The auditory maestro of the team, Christopher Anselmo (@tophtacular), composed all music and sound effects.
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